Author Interview: I’m a Guest of Marko Over at Hooked Gamers

What does a writer do to avoid going loco during editing? Find a friendly human face to talk to. Marko Susimetsä, an avid gamer and bearer of an awesome hat, invited me over to the Hooked Gamers’ website this week to answer a few questions. We talk Elite, ships, writing, problems, and the upcoming novel, Out of the Darkness. Thanks for having me, Marko and your round, pointy-handed friends. We’re at: Just click the piccy to come and join us. ‘Hooked Gamers’ name and logo don’t belong to you, so don’t steal them. (I’m not a lawyer, but I know you don’t want to meet one. Copyright is a tricky beastie—stay safe.)

What Makes a Good Ending?

How long is a piece of string? Does my bum look big in this? The answer to the question, ‘What makes a good ending?’ is as nebulous and subjective as they come. For some, an ending is only ‘good’ if the heroes win. For others, such an ending will always be trite and formulaic. Some writers will even avoid the question altogether, writing an ‘ending’ that is either so open or ambivalent that a reader has no hope of closure. Well, after five months of drafting, it’s now my turn to decide which ending will best suit this story.

‘There are three kinds of lies: lies, damned lies, and statistics.’

Twain, Disraeli, Anon, take your pick, but the quote is true nonetheless. I hereby state, for the record, that I have committed that most heinous of crimes and told infernal untruths about statistics. Can my backers ever forgive me? Will readers ever trust an author who can’t keep his numbers straight?